Posts: 94
Threads: 42
Likes Received: 43 in 18 posts
Likes Given: 123
Joined: Dec 2017
I'm not sure if this has been suggested before, but in any case...
It would be very cool if the Soldier class, which - including its promotions - is the more suited for the 'tank' role, got a skill for controlling mob aggro. Would better help tanks fulfill their role.
Posts: 26
Threads: 4
Likes Received: 22 in 9 posts
Likes Given: 58
Joined: Sep 2020
Sure..? How would you go about this idea for Soldier and/or its promotions exactly?
Posts: 4,351
Threads: 1,026
Likes Received: 1,562 in 611 posts
Likes Given: 531
Joined: Feb 2015
12-03-2021, 05:30 AM
(This post was last modified: 12-03-2021, 05:30 AM by Autumn.)
(12-03-2021, 03:44 AM)Hiazro Wrote: Sure..? How would you go about this idea for Soldier and/or its promotions exactly?
You make a passive that is the opposite of Incognito, where instead of enemies being unlikely to target you outside of their range, they would feel more inclined to target the person with some sort of aggro-drawing passive instead.
Posts: 4,735
Threads: 774
Likes Received: 956 in 511 posts
Likes Given: 1,423
Joined: Sep 2015
Or a taunt skill.
what the heck!!!
im not part of the abc news