Search found 10 matches

by Ryuzaki
Sun Aug 25, 2019 12:18 am
Forum: Bug Reports
Topic: Really, REALLY Wild Ride (v2.08b)
Replies: 0
Views: 87

Really, REALLY Wild Ride (v2.08b)

It appears that wild ride is actually functioning with some wrong numbers. What I mean by this is, the skill states that the SWA for your gun is treated at 25% its original value, whereas from some testing, it appears to be treating it as reduced by 25%. Leading to some rather hilariously painful re...
by Ryuzaki
Sat Jun 22, 2019 4:05 am
Forum: Suggestions
Topic: New Soldier Skill: Launch(YEET)
Replies: 5
Views: 426

New Soldier Skill: Launch(YEET)

As it stands, the name is pending. I've just stumbled across the rather nifty little idea of a skill similar to hanging, however you launch an ally adjacent to you, rather than yourself. Of course, this'd be pretty nifty for Black Knight, but base soldier or tactician could also fit. Black Knight sk...
by Ryuzaki
Mon Jun 17, 2019 7:26 pm
Forum: Bug Reports
Topic: Popout battle map lag
Replies: 1
Views: 129

Popout battle map lag

So, it seems that one major cause of combat lag for those of us with not the best of network speeds seems to be the way fight maps function now (how they pop out of the screen leaving the game world visible behind, rather than create a new map like they did before these were implemented.) Evidence t...
by Ryuzaki
Sat Jun 08, 2019 6:42 am
Forum: Balance Fu
Topic: Saya-what?
Replies: 4
Views: 377

Re: Saya-what?

As someone who has builds that will absolutely gimp any kensei who runs this item (read, 100% dark res+), I honestly think giving it a toggle skill would be the way to go. As you can imagine, putting all the effort into using an item that effectively gimps your HP, for a super thematic damage type t...
by Ryuzaki
Wed May 15, 2019 10:12 am
Forum: Suggestions
Topic: New Trait: Elemental Fists
Replies: 3
Views: 409

New Trait: Elemental Fists

Let's go ahead and give bare hands an interesting niche, shall we? This was brainstormed out earlier, while I was thinking about punch velocity for some reason. It could also be used as an elemental impact based MA skill with some tweaking. Elemental Fists: Requires: 40 STR, CEL, DEF, RES, VIT, FAI,...
by Ryuzaki
Mon May 13, 2019 2:15 pm
Forum: Gold
Topic: [Oniga] The Red Dragon Dojo
Replies: 0
Views: 307

[Oniga] The Red Dragon Dojo

The doors of an old Dojo find themselves opening once more, and word soon spreads across the world of the return of an old master of his trade... Dig deep enough into the rumors, and it's pretty obvious that they are true. The Red Dragon Dojo, famed for its Cellsvich tournament some twenty years ag...
by Ryuzaki
Sun May 05, 2019 1:52 am
Forum: Suggestions
Topic: QOL change: Notes and books
Replies: 0
Views: 214

QOL change: Notes and books

This is a tiny QoL change, so I won't bother with my usual gimmicky topic name, or fancy text. Can we please get crafted books from alchemy moved from the craft tab to the useable or other tab for ease of access. It's annoying having to scroll through my 600 alchemy ingredients to find them. Also, i...
by Ryuzaki
Sat May 04, 2019 11:18 am
Forum: Lore Questions
Topic: Lore Questions: January (2019)ish
Replies: 20
Views: 2321

Re: Lore Questions: January (2019)ish

Credit to Ryan(Grandpa) for the inspiration behind this one: 1) We know Dark bards exist, but, what other types of bards exist, and how do they vary? 1a) Do other bards frown upon dark bards because of their taste in more aggressive forms of art? 1b) If there are others, where do certain music types...
by Ryuzaki
Mon Apr 22, 2019 2:35 am
Forum: Suggestions
Topic: A change to narration
Replies: 4
Views: 419

Re: A change to narration

As someone who owns an in-game building used with several staff and people who I wish could narrate while I'm not around, or not on the house owner (my bar), I'd love to see this added. We can already set farmers and stuff, and I really can't imagine it being abused in any way. It'd be a nice little...
by Ryuzaki
Wed Apr 17, 2019 11:51 pm
Forum: Balance Fu
Topic: Shine Swood
Replies: 18
Views: 1749

Re: Shine Swood

Shine sword has been horribly requiring a lack of tune-up for a while.