Search found 10 matches

by PantherPrincess
Thu Feb 13, 2020 4:25 am
Forum: Suggestions
Topic: Lich Hair being added to the normal pool
Replies: 3
Views: 60

Re: Lich Hair being added to the normal pool

I like all of these yessss please.
by PantherPrincess
Wed Feb 12, 2020 4:42 am
Forum: Submissions
Topic: August's Random Assortment of Requested Character Icons!
Replies: 10
Views: 138

Re: August's Random Assortment of Requested Character Icons!

These are really nice!! Keep them coming.
by PantherPrincess
Wed Feb 12, 2020 3:28 am
Forum: Balance Fu
Topic: Vile Helmet not vile enough
Replies: 6
Views: 166

Re: Vile Helmet not vile enough

This was based more on the fact that we don't have many helmet choices as theres only 2 popular ones everyone uses because frankly they give better perks. That was my goal for this simply to add another to the collection people will pick up. That said Dev does not like grouping multiple subjects int...
by PantherPrincess
Mon Feb 10, 2020 10:47 pm
Forum: Balance Fu
Topic: Vile Helmet not vile enough
Replies: 6
Views: 166

Re: Vile Helmet not vile enough

All of those items are relics of the past that haven't seen daylight. Not one person uses them really and most are used for raremetal. If you'd like to suggest buffs for them in another post that'd be good too. But I disagree, I don't think mask of metal gives it any edge over other elemental access...
by PantherPrincess
Mon Feb 10, 2020 8:02 pm
Forum: Balance Fu
Topic: Vile Helmet not vile enough
Replies: 6
Views: 166

Vile Helmet not vile enough

Currently: +5 Acid Attack I'd really like to see a buff happen for this helmet. For an 8* item it doesn't feel in league with the others at all. It's the least used if not at all in comparison to DK Helmet and Snake Helmet. Therefore I suggest tacking on something like +5 Guile or +2-3 Guile +10% cr...
by PantherPrincess
Mon Feb 10, 2020 1:20 am
Forum: Balance Fu
Topic: More ways to clear out smoke
Replies: 8
Views: 174

Re: More ways to clear out smoke

I'd also like to suggest walking through smoke tiles while under the effects of charge, shukuchi, etc. AND basic movement should disperse those walked tiles temporarily for that round and respawn next round if applicable.
by PantherPrincess
Tue Feb 04, 2020 2:16 am
Forum: Suggestions
Topic: Summon tool?
Replies: 5
Views: 255

Re: Summon tool?

It's not that powerful of an add on to warrant a rarity so personally I'd like to see a tool for it.
by PantherPrincess
Wed Jan 29, 2020 9:42 am
Forum: Balance Fu
Topic: Immobilize Immunity Addition
Replies: 13
Views: 1244

Re: Immobilize Immunity Addition

Yath pls. +1
by PantherPrincess
Tue Jan 28, 2020 11:17 pm
Forum: Balance Fu
Topic: WraithGod
Replies: 14
Views: 657

Re: WraithGod

I like Sly's first suggestion however I would rather the range stay map wide but the DR drop the further you are. I.E. -1% per tile if beyond 3 tiles, past 30 tiles its negated completely. 4 range isn't justified imo. It cannot attack back, cannot inflict anything, and without a gravestone dies easi...
by PantherPrincess
Fri Jan 24, 2020 7:44 am
Forum: Balance Fu
Topic: [Aposemagika] The curse of tinkerbell
Replies: 10
Views: 269

Re: [Aposemagika] The curse of tinkerbell

Stun has gotten toned done a lot. The damage you take while stunned is lower and you become immune to the status. There's also certain items that help with stun too which not to mention it's a rarer status. I also included that it had a lower proc chance than the rest. I don't really see how raciall...