[v.2.13b] Double Tap Calculation Error

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Kameron8
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[v.2.13b] Double Tap Calculation Error

Post by Kameron8 » Sun Nov 03, 2019 4:45 am

For some unknown reason, the Crazy Coyote's ability Double Tap is doing less damage than expected. Since I don't have any conclusions, I'll instead just provide replication steps and debug logs. To replicate, equip two classes that will not interfere with damage (I used mage/mage), and attack a Prinny with a basic attack. Afterward, attack that same Prinny with Double Tap, and observe that the damage being dealt is not 55% of the first attack.

Example: Crazy Coyote with 89 Scaled Weapon Attack, and 40 Guile.
Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 152 Pierce physical damage. (Full House)
Example 2: The same Crazy Coyote using Double Tap:
Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 41 Pierce physical damage. (Full House)
Phenex Mobster recovered 2 FP.
Critical Hit! Phenex Mobster attacks Prinny with Full House and hits them!
Prinny takes 41 Pierce physical damage. (Full House)
Phenex Mobster recovered 2 FP.
The battle has ended.
Debug Logs:

Basic Attack:

Debug: Total Power for Full House / Full House was 0.
Debug: Before Use Skill called. Prinny, Phenex Mobster, Attack, 1
Debug: Full House; rounds = 1, rounds_over = , bonus_dmgs = 95, bonus_dmg_over =
Debug: bonus_dmg_this = 95
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Double Tap:
Debug: Total Power for Full House / Full House was 0.
Debug: Before Use Skill called. Prinny, Phenex Mobster, Double Tap, 1
Debug: Full House; rounds = 2, rounds_over = 2, bonus_dmgs = 47, bonus_dmg_over =
Debug: bonus_dmg_this = 47
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Debug: bonus_dmg_this = 47
Debug: Total Power for Full House / Full House was 0.
Debug: Critical Multiplier for this attack is: 160%
Debug: no_armor was in flags
Debug: projectile was in flags
Additional Info:

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